AUTO EXPORTER

This auto exporter to help speed up the workflow from Maya to game engine. Allows user to save out a single or group of meshes as FBX and OBJ files. 

AUTO ARM RIG BUILDER

This was an introductory script into auto rig script. User places locators or joints to figure out the locations for where the joint positions need to be. Then, once the user locks in these points, they press a button and the script build out an a single arm rig with FK/IK switches, finger joints, and controllers.